Schedule
Times below are shown in your local browsers time zone
2023-09-28T14:00:00.000Z
                    2023-09-28T15:00:00.000Z
                    2023-09-28T16:00:00.000Z
                    2023-09-28T17:00:00.000Z
                    2023-09-28T18:00:00.000Z
                    Pixel Track
                      2023-09-28T14:00:00.000Z
                              
                            Opening Ceremony
                          2023-09-28T14:10:00.000Z
                              
                            Building the AI for Athena Crisis
                           
                              Christoph Nakazawa
                                CEO at Nakazawa Tech
                              This talk will dive into how to build an AI for a turn based strategy game from scratch. When I started building Athena Crisis, I had no idea how to build an AI. All the available resources were too complex or confusing, so I just started building it based on how I would play the game. If you would like to learn how to build an AI, check out this talk!
                          2023-09-28T14:40:00.000Z
                              
                            QnA with Christoph Nakazawa
                          2023-09-28T14:50:00.000Z
                              
                            Supercharge Your Game’s Social Features with Nakama
                           
                              Tom Glenn
                                Heroic Labs
                              Explore the impact of social features on game success and learn how to integrate them swiftly with Nakama OSS game server. This session will guide you through code examples, revealing how to enhance your game’s social capabilities. Discover a faster, simpler way to supercharge your game development journey and unleash your game’s social potential with Nakama!
                          2023-09-28T15:05:00.000Z
                              
                            QnA with Tom Glenn
                          2023-09-28T15:15:00.000Z
                              
                            Game Development Patterns and Architectures in JavaScript
                           
                              Olayinka Atobiloye
                                GitHub
                              In the realm of game development, the right architecture and design patterns can make all the difference. This session delves into the world of game development patterns and architectures in JavaScript, offering a comprehensive exploration of the techniques and strategies used to create engaging and well-structured games.
                          2023-09-28T15:40:00.000Z
                              
                            QnA with Olayinka Atobiloye
                          2023-09-28T15:50:00.000Z
                              
                            Unleashing Next-Gen 3D Web Experiences with Babylon.js 6.0
                           
                              Raanan Weber
                                Microsoft
                              In this session, we will explore the latest major release of Babylon.js that has brought significant advancements to web-based game development.We will look into the new major features that were added to Babylon.js 6.0,  including fluid rendering and texture decals, which elevate visual fidelity to new heights, performance priority mode, accessibility support for 3D scenes, and the integration of the world-class Havok physics engine into the engine, unlocking unparalleled realism in web-based games.We will also have a sneak peek into our plans for the next major version, as we continue to push the boundaries of what's possible in 3D web experiences. 
                          2023-09-28T16:10:00.000Z
                              
                            QnA with Raanan Weber
                          2023-09-28T16:20:00.000Z
                              
                            Lightning Talks
                          
                                • Boost the Performance of Your WebGL Unity Games! — 
                                  Florin Ciornei
                                
                              
                              
                                • Increase the Performance of Your Games using Canvas — 
                                  Ilia Chernetskii
                                
                              
                              
                                • Creating Custom CAD Tools on the Web with ThreeJS — 
                                  Adrian Herbez
                                
                              
                            2023-09-28T16:45:00.000Z
                              
                            Break
                          2023-09-28T16:50:00.000Z
                              
                            JavaScript Haikus: My Adventures in Tiny Coding
                           
                              Frank Force
                                Game Designer, Software Engineer
                              Discover the art of crafting extremely small JavaScript programs. In this talk you’ll learn principles and techniques behind crafting compact yet powerful scripts that are shorter than this description! Dive into the captivating world of minimalist coding, where we use these scripts to conjure art, games, tools, and a myriad of intriguing experiments.
                          2023-09-28T17:10:00.000Z
                              
                            QnA with Frank Force
                          2023-09-28T17:20:00.000Z
                              
                            Raygui: An Immediate-Mode C UI for Wasm Tools Development
                           
                              Ramon Santamaria
                                Raylib technologies
                              raygui is a very lightweight immediate-mode UI intended for tools development, combined with raylib, it allows the creation of small high-performant wasm web tools. In this talk we will analyze this specific use case for tools development.
                          2023-09-28T17:40:00.000Z
                              
                            QnA with Ramon Santamaria
                          2023-09-28T17:50:00.000Z
                              
                            How to Make a Web Game All by Yourself
                           
                              Matt Hackett
                                Valadria
                              It's never been easier to make your own web game, but it's still extremely difficult. What game should you make? Which engine should you choose? Let's discuss how to answer these problems and ways to leverage the unique platform that is the web.
                          2023-09-28T18:10:00.000Z
                              
                            QnA with Matt Hackett
                          2023-09-28T18:20:00.000Z
                              
                            Game Development with Threejs
                           
                              Anderson Mancini
                                Neotix
                              Let's talk about threejs, react three fiber and how to start developing games using 3d libraries and physics engines.
                          2023-09-28T18:40:00.000Z
                              
                            QnA with Anderson Mancini
                          2023-09-28T18:50:00.000Z
                              
                            Closing Ceremony
                          Vector Track
                      2023-09-28T14:10:00.000Z
                              
                            Opening Ceremony
                          2023-09-28T14:15:00.000Z
                              
                            Game Development with ReactJS, CSS, and React Three Fiber
                           
                              Jorge Rubiano
                                Huge
                              In this talk, I will share my experience in game development using ReactJS/CSS. We will explore how to make the most out of the component management provided by this library, along with the capabilities of CSS for creating an appealing user interface. Additionally, we will uncover how to leverage the React Three Fiber library to create games with a 3D experience.
                          2023-09-28T14:35:00.000Z
                              
                            Lessons From 7 Years of .IO Games: What Works, What Doesn’t Work, Where to Go From Here
                           
                              Nathan Flurry
                                Rivet
                              Having worked for 7 years on popular .io games like Krunker.io, Diep.io, and Ev.io, I've seen the multiplayer web game market grow and evolve on the bleeding edge of web tech over the years. 
                          2023-09-28T14:50:00.000Z
                              
                            Using the Gamepad API for a Better Gaming Experience on the Web
                           
                              Arun Michael Dsouza
                                Bloomberg
                              This talk explores the usage and impact of the Gamepad API in the web gaming space. The Gamepad API lets you connect and use various gaming controllers with browsers, but since this API is in very early stages, tracking different controller inputs across browsers becomes extremely challenging. For this very purpose I have released an open source library which provides support for button press, axis movement events as well as vibration play effect in browsers. We’ll be focusing on how we can leverage this library for providing better gaming experiences to consumers on the web.
                          2023-09-28T15:10:00.000Z
                              
                            Migration from WebGL to WebGPU
                           
                              Dmitrii Ivashchenko
                                MY.GAMES
                              In this presentation, I'll explore the transition from WebGL to WebGPU, demonstrating how these changes affect game development. The talk will include practical examples and code snippets to illustrate key differences and their implications on performance and efficiency.
                          2023-09-28T15:35:00.000Z
                              
                            The Secret to Good Game Iteration
                           
                              Tamta Asatiani
                                CIDA
                              This talk will cover designing, playtesting, and iteration. After listening to this talk you'll find out about how to prepare for and run your playtest, how to analyze the results and further iterate on your games, and I'll tell you about my personal experience regarding the topic, which I have gained while working on CIDA's boardgame.
                          2023-09-28T16:00:00.000Z
                              
                            Break
                          2023-09-28T16:05:00.000Z
                              
                            Machine Learning in Game Development
                           
                              Denis Kondratev
                                Playrix
                              In this talk, I will share my experiences with using machine learning to identify cheaters in multiplayer games. We will also discuss the potential of machine learning in game development.
                          2023-09-28T16:25:00.000Z
                              
                            Why Is Building a Multiplayer Game So Hard and What Can We Do to Fix It for Everyone
                           
                              Asad Memon
                                Google
                              Making casual games has become easier than ever but setting up multiplayer still requires you to write network code, deal with websockets, load-balancing servers, co-locating servers and whatnot. I am building Playroom to solve this, a high-performance sync that handles the networking and the room management so you can focus on building your game.
                          2023-09-28T16:40:00.000Z
                              
                            Using UDP in the Browser for faster Client/Server Connections
                           
                              Yannick
                                BBZ CFP Biel-Bienne
                              2023-09-28T17:05:00.000Z
                              
                            Building Team Thinking Games At Synthesis
                           
                              Vivek Vidyasagaran
                                Synthesis School
                              Synthesis' mission is to create a generation of supercollaborators through games. Learn how we harness the power of open source game dev libraries like Pixi.js and Colyseus to build high quality multiplayer games that kids enjoy.
                          2023-09-28T17:20:00.000Z
                              
                            Rogule: Tales From the Dungeon of a Web Based Rogulelike
                           
                              Chris McCormick
                                Independent Game Dev
                              Rogule is an emoji based open source online roguelike game that started life as a 7DRL game jam entry. It has now grown to around 1,500 games per day. In this talk I'll cover the weird tech (ClojureScript), the motivation, game mechanics, and the future of Rogule.
                          Vector Track Speakers' Rooms
                      2023-09-28T14:35:00.000Z
                              
                            Jorge Rubiano's Room
                           
                              Jorge Rubiano
                                Huge
                              2023-09-28T14:50:00.000Z
                              
                            Nathan Flurry's Room
                           
                              Nathan Flurry
                                Rivet
                              2023-09-28T15:10:00.000Z
                              
                            Arun Michael Dsouza's Room
                           
                              Arun Michael Dsouza
                                Bloomberg
                              2023-09-28T15:35:00.000Z
                              
                            Dmitrii Ivashchenko's Room
                           
                              Dmitrii Ivashchenko
                                MY.GAMES
                              2023-09-28T16:00:00.000Z
                              
                            Tamta Asatiani's Room
                           
                              Tamta Asatiani
                                CIDA
                              2023-09-28T16:25:00.000Z
                              
                            Denis Kondratev's Room
                           
                              Denis Kondratev
                                Playrix
                              2023-09-28T16:40:00.000Z
                              
                            Asad Memon's Room
                           
                              Asad Memon
                                Google
                              2023-09-28T17:05:00.000Z
                              
                            Yannick's Room
                           
                              Yannick
                                BBZ CFP Biel-Bienne
                              2023-09-28T17:20:00.000Z
                              
                            Vivek Vidyasagaran's Room
                           
                              Vivek Vidyasagaran
                                Synthesis School
                              Times below are shown in your local browsers time zone
2023-09-29T14:00:00.000Z
                    2023-09-29T15:00:00.000Z
                    2023-09-29T16:00:00.000Z
                    Discussion Rooms
                      2023-09-29T14:00:00.000Z
                              
                            AI in Creating games
                           
                              Sahar Pournasseh,
                                Gearback
                               
                              Christoph Nakazawa,
                                CEO at Nakazawa Tech
                               
                              Olayinka Atobiloye,
                                GitHub
                               
                              Denis Kondratev,
                                Playrix
                               
                              Adrian Herbez,
                                Together Labs
                               
                              Abde Ali Lokhandwala
                                Booking.com
                              2023-09-29T14:45:00.000Z
                              
                            The Future of Web Game Development
                           
                              Anderson Mancini,
                                Neotix
                               
                              Ramon Santamaria,
                                Raylib technologies
                               
                              Andrzej Mazur,
                                Enclave Games
                               
                              Arun Michael Dsouza,
                                Bloomberg
                               
                              Adrian Herbez,
                                Together Labs
                               
                              Abde Ali Lokhandwala
                                Booking.com
                              2023-09-29T15:30:00.000Z
                              
                            Art in Games
                           
                              Tamta Asatiani,
                                CIDA
                               
                              Sahar Pournasseh,
                                Gearback
                               
                              Florin Ciornei,
                                CrazyGames
                               
                              Matt Hackett,
                                Valadria
                               
                              Abde Ali Lokhandwala
                                Booking.com
                              2023-09-29T16:15:00.000Z
                              
                            Multiplayer Games
                           
                              Frank Force,
                                Game Designer, Software Engineer
                               
                              Sahar Pournasseh,
                                Gearback
                               
                              Tom Glenn,
                                Heroic Labs
                               
                              Dmitrii Ivashchenko,
                                MY.GAMES
                               
                              Nathan Flurry
                                Rivet